The need for graphic representation of the sounds of language became
felt when the span of time and distance of man's utterances was
requested to exceed the physical limitations of the speaker. An
administration of greater volume and complexity than that what an
individual was able to remember, required some kind of notation
that could be separated from that individual and that specific point
in time. The embryonic predecessors of writing were most likely
systems of notation of administrative data, consisting of numbers
and
names. The data taken down were trade and cadastral data,
that, as it was foreseen, needed to be remembered and consulted
at a yet unknown point in the future, by a yet unknown individual.
Once proven successful, these systems held a promise to allow local
rulers to spread their word, and thus their law and authority, beyond
the range of their voice and muscles. The first known scripts thus
developed in the Sumerian city states of the late 4th millennium
BC, and enabled these local centres of power to grow into territorial
states exceeding the vision of the central zigurrat (tower).
Shortly after this innovation was introduced in Sumeria, an elaborate
script emerged on the banks of the Nile, where a powerful centralized
Egyptian empire was about to see the light.
Whether the idea of writing spread throughout
the world from one Sumerian origin or it emerged independently in
different cultures, the development of writing systems seems to
follow a universal sequence from purely pictorial representation
(pictograms) to sets of abstracted sound-representing symbols (phonograms).
Pictograms convey meaning without intervention of sound values;
there may be a symbol meaning 'town', 'river' or 'mountain' irrespective
of what the word for 'town', 'river' or 'mountain' sounds like,
and thus regardless of any specific language. Such a symbol is named
a logogram. The advantage of logograms is their universal
applicability - because they are language-independent - but they
have the obvious disadvantage that there must be a separate symbol
for every word. A system consisting of pictograms only cannot be
expected to be completely learned and memorized by anyone, as only
a limited number of concrete substantives could possibly be represented
by naturally drawn pictures.
All complete writing systems the world has ever
known, from the highly pictorial Egyptian hieroglyphs to the modern
alphabets, do effectively contain both logograms and phonograms.
As purely pictorial 'proto-scripts' develop into 'scripts' or writing
systems, naturally drawn pictograms are stylised and augmented with
drawings for abstract phenomena (hence called ideograms),
and will ultimately contain logograms for all basic words of a specific
language. Phonograms are developed out of logograms through a process
starting with the rebus principle: the sound values
(in a specific language!) of mono-syllabic words are attached to
the logograms representing these words, thus creating a phonetic
syllabary or syllabic script. A fully syllabic script would contain
as many symbols as the language it is used for contains syllables.
A syllabary can develop further into an alphabetic system, in which
single phonemes (units of sound) instead of syllables are represented
by symbols - thus requiring even less symbols. Alphabets may contain
both the consonants and the vowels used by a language, or be consonantal
(containing consonants only). To the symbols (letters)
of consonantal alphabets, the vowels following consonant sounds
may, either optionally or obligatory, be added to the letters by
diacritical marks (vocalization), as may certain phonetic
modifications of the consonants (nasalization, aspiration etc.).
As said, even in alphabetic scripts some logograms
persist: examples are the ciphers (0,1,2,
, in English: 'one',
'two', 'three'
) and signs like + (in English: 'plus'), - (in
English: 'minus'), & (in English: 'and'), and, recently added,
@ (in English: 'at').
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